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1292 Compatibles Programmable Video System
1978
interton_vc4000
CPU - Signetics 2650A @0.887MHz RAM - 37 bytes
Single Square wave frequency.
218x200, max 8 colors
1978
voltmace_db
CPU - Signetics 2650A @0.887MHz RAM - 37 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
radofin_1292
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1978
ace_mpu1000
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1978
hanimex_1292
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1978
audsonic_1292
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
radofin_1392
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
hanimex_1392
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
ace_mpu2000
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
lansay_1392
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
1979
fountain_f2
CPU - Signetics 2650A @0.887MHz RAM - 43 bytes
Single Square wave frequency.
218x200, max 8 colors
APF Electronics TV Games
1975
apf_tvfun
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1976
apf_tvfun402
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1977
apf_tvfun405
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1978
apf_mp1000
CPU - Motorola 6800@0.895MHz
One channel mono beeps
256x192, max 8 colors
Atari Pong
1975
ata_pong
CPU - Custom LSI
Two tone beeps
160x192 monochrome, max monochrome
1975
ata_pongse
CPU - Custom LSI
Two tone beeps
160x192 monochrome, max monochrome
Atari Game Systems
1977
ata_2600
CPU - MOS 6507 @1.19MHz RAM - 128 Bytes
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1982
ata_2600b
CPU - MOS 6507 @1.19MHz RAM - 128 Bytes
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1982
ata_2700
CPU - MOS 6507 @1.19MHz RAM - 128 Bytes
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1982
ata_5200
CPU - 6502C @1.79MHz
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1983
ata_2800
CPU - MOS 6507 @1.19MHz RAM - 128 Bytes
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1986
ata_7800us
CPU - MOS 6502C @1.19MHz RAM - 4kB
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1986
ata_7800eu
CPU - MOS 6502C @1.19MHz RAM - 4kB
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1986
ata_2600jr
CPU - MOS 6507 @1.19MHz RAM - 128 Bytes
1 channel
160x192 in 128 colors (4 per scanline), max 128 colors (4 per scanline)
1993
ata_jaguar
CPU - TOM @26.59MHz
16-bit stereo 44.1kHz. Dual DAC
720x576 using TOM, max 16.8M colors
Atari Handhelds
1989
ata_lynx
CPU - WDC 65SC02
4-channel 8-bit mono
160x102 in 16 out of 4096 colors, max 16 out of 4096 colors
1991
ata_lynx1
CPU - WDC 65SC02
4-channel 8-bit Stereo
160x102 in 16 out of 4096 colors, max 16 out of 4096 colors
Bally Astrocade
1978
bally_arcade
CPU - Z80 @ 1.789MHz RAM - 4kB
3 oscillators with noise mixing, vibrato
160X102, max 4 out of 256
Binatone TV Games
1976
binatone_mkiv
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1977
binatone_mk6
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1977
binatone_mk8
CPU - General Instruments AY-3-8xxx Ball & Paddle
, max black and white
1977
binatone_mk6c
CPU - General Instruments AY-3-8500 Ball & Paddle
, max Color
1978
binatone_mk10c
CPU - General Instruments AY-3-8xxx Ball & Paddle
, max Color
Cassette Vision
1981
cassette_vision
CPU - NEC µPD77xx RAM - Need Info
beeper
54x62, max 8 colors
1980
tv_vader
CPU - NEC µPD7801G @4MHz RAM - 128 bytes
1 channel
309x246, max 16 colors
1983
cassette_vjr
CPU - NEC µPD77xx RAM - Need Info
beeper
54x62, max 8 colors
1984
super_cassette
CPU - NEC µPD7801G @4MHz RAM - 128 bytes
1 channel
309x246, max 16 colors
1985
ladycassette
CPU - NEC µPD7801G @4MHz RAM - 128 bytes
1 channel
309x246, max 16 colors
CDi CD Interactive
1991
philips_cdi2
CPU - Philips SCC68070 @ 15.5 MHz RAM - 1MB
ADPCM 8 Channel
768x560, max none
1991
magna_cdi
CPU - Philips SCC68070 @ 15.5 MHz RAM - 1MB
ADPCM 8 Channel
768x560, max none
1991
philips_cdi
CPU - Philips SCC68070 @ 15.5 MHz RAM - 1MB
ADPCM 8 Channel
768x560, max none
Coleco Telstar TV Games
1978
telstar_gemini
CPU - MOS Technology MPS-7600-004
One channel mono beeps
TV Resolution , max color
1978
telstar
CPU - MOS Technology MPS-7600-00x RAM - 6kB
need info
TV Resolution , max 8 colors
1975
telstar_original
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1976
telstar_classic
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1977
telstar_ranger
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1977
telstar_alpha
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max Black and White
1977
telstar_regent
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max black and white
1978
telstar_sports
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max black and white
1977
telstar_colorm
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
One channel mono beeps
TV Resolution , max 1 color per game
1978
telstar_colort
CPU - General Instruments AY-3-8510 Ball & Paddle chip (color) RAM - none
One channel mono beeps
TV Resolution , max 1 color per game
1978
telstar_marksman
CPU - General Instruments AY-3-8512 RAM - none
One channel mono beeps
TV Resolution , max Color
1978
telstar_combat
CPU - General Instruments AY-3-8700 "Tank" chip RAM - none
One channel mono beeps
TV Resolution , max Color
1978
telstar_galaxy
CPU - General Instruments AY-3-8600 & AY-3-8615 RAM - none
One channel mono beeps
TV Resolution , max Color
Computer Conversions
1990
ams_g4000
CPU - Zilog Z80A @3.58MHz RAM - 64kB
3 wave channels + white noise + PCM
160x200 in 16 out of 4096 colors, max 4096 colors
1987
ata_xe65gs
CPU - MOS 6502C @1.79MHz RAM - 64kB
4 channels, 3.5 octaves
560x192 in 16 colors, 16 intensities, max 16 colors, 16 intensities
1983
casio_pv1000
CPU - Zilog Z80A @3.58MHz RAM - 1kB
3 square wave voices, 6-bit period
256x192 in 8 colors, max 8 colors
1987
com_c64gs
CPU - MOS 6510 @1MHz RAM - 64kB
3 independent audio oscillators with 4 waveforms
320x200 in 16 colors, max 16 colors
1987
com_amigacd32
CPU - Motorola 68000 @7.16MHz RAM - 512kB
4x8-bit channels @28 kHz stereo
1280x400 (ntsc) 1280x512(PAL), max 24-bit color; 262,144 simultaneous (HAM-8 mode)
1995
fuj_fmtownsma2
CPU - Intel 80386SX @16MHz RAM - 2MB
6 Channel FM; 8 channel 10-bit PCM; 1 channel 16-bit 44.1kHz PCM
720x480, max 16M Colors
Mattel Consoles
2006
hyperscan
CPU - Intel XScale PXA255 @200MHz RAM - 32MB SRAM
Mono audio
640x480 VGA , max 256 colors
Interton TV Games
1975
interton_v2400
CPU - General Instruments AY-3-8500 Ball & Paddle
Beeps
, max no color
1978
interton_v3000
CPU - General Instruments AY-3-8500 Ball & Paddle
Beeps
unknown, max unknown
1978
interton_v3001
CPU - General Instruments AY-3-8500 Ball & Paddle
Beeps
unknown, max unknown
1975
interton_v2000
CPU - Dedicated Logic
Beeps
, max black and white
1976
interton_v2501
CPU - Dedicated Logic
Beeps
, max Color
1977
interton_v2800
CPU - Dedicated Logic
Beeps
, max no color
Odyssey TV Games
1971
mag_proto
CPU - Discrete Diode-Transistor Logic
none
Black and white, 3 dots, 1 line, max Black and White
1972
mag_odyssey
CPU - Discrete Diode-Transistor Logic
none
Black and white, 3 dots, 1 line, max Black and White
1975
odyssey_100
CPU - Dedicated ICs, no cpu
Single tone buzzer.
Black and white, 3 dots, 1 line, max Black and White
1975
odyssey_200
CPU - Dedicated ICs, no cpu
Single tone buzzer.
Black and white, 3 dots, 1 line, max Black and White
1976
odyssey_400
CPU - Dedicated ICs, no cpu RAM - none
Single tone buzzer.
Black and white, 3 dots, 1 line, max Black and White
1976
odyssey_500
CPU - Dedicated ICs, no cpu
Single tone buzzer.
not applicable, max Limited color display
1977
odyssey_2001
CPU - MM-57105 chipset
Beeper
not applicable, max Limited color display
1978
odyssey_2100
CPU - MM-57186-N chipset
Beeper
not applicable, max Limited color display
1976
odyssey_300
CPU - General Instruments AY-3-8500 Ball & Paddle
Mono beeps
Black and White, max Black and White
1977
odyssey_2000
CPU - General Instruments AY-3-8500 Ball & Paddle
Mono beeps
not applicable, max Black and White
1977
odyssey_3000
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
Mono beeps
not applicable, max Black and White
1977
odyssey_4000
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
Mono beeps
not applicable, max Limited color display
Odyssey VideoPac / Odyssey 2
1978
odyssey_g7000
CPU - Intel 8048 @1.79MHz RAM - 1kB
1 channel 8 octaves
160x200 in 16 colors, max 16 colors
1978
odyssey_m2
CPU - Intel 8048 @1.79MHz
1 channel 8 octaves
160x200 in 16 colors, max 16 colors
1979
odyssey_c52
CPU - Intel 8048 @1.79MHz RAM - 1kB
1 channel 8 octaves
160x200 in 16 colors, max 16 colors
1983
odyssey_7200
CPU - Intel 8048 @1.79MHz
1 channel 8 octaves
160x200 in 16 colors, max 16 colors
1983
odyssey_g7400p
CPU - Intel 8048 @5.91MHz
1 channel, 8 octaves
320x238 16 colors, max 16 colors
Mattel
1979
mat_intel
CPU - General Instruments CP1610 RAM - 1kB
3 wave channels + white noise
256x192 in 16 colors, max 16 colors (2 per 8 pixels)
MSX 2
1987
msx2_cpc51
CPU - Zilog Z80A @3.58MHz RAM - 64kB
3 wave channels + white noise
256x192 in 16 colors, max 16 colors
Nintendo Color TV Game
1977
nin_color6
CPU - Custom LSI
need info
need info, max need info
1977
nin_color15
CPU - Custom LSI
need info
need info, max need info
1978
nin_color112
CPU - Custom LSI
need info
need info, max need info
1979
nin_colortv
CPU - Custom LSI
need info
need info, max need info
1980
nin_comptv
CPU - Custom LSI
need info
need info, max need info
Nintendo NES / Famicom
1983
nin_famicom
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1985
nin_nes
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1986
nin_famicombox
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1986
nin_twinfami
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1991
nin_superfam
CPU - Ricoh 5A22 @3.58Mhz RAM - 128kB
8 voice stereo, 8-bit sample, effects
512x478 tile based, max 15 bit color
1991
nin_supernin
CPU - Ricoh 5A22 @3.58Mhz RAM - 128kB
8 voice stereo, 8-bit sample, effects
512x478 tile based, max 15 bit color
1992
nin_superfambox
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1993
nin_famicomav
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
1993
nes_nesav
CPU - Ricoh 2A03 @1.79MHz, (MOS 6502 Core)
Total of 5 channels: 2 Pulse wave channels, triangle wave & noise generator, DPCM channel with 16 pitches
256x240 in 25 out of 64 colors, max 25 out of 64 colors
Nintendo Handhelds
1989
nin_gameboy
CPU - Sharp LR35902 core @ 4.19 MHz
4 channels: 2 square wave, 1 wave table, 1 noise
160x144 monochrome, max monochrome
1996
nin_gameboyp
CPU - Need Info RAM - 8kB
4 channels: 2 square wave, 1 wave table, 1 noise
160x144 monochrome, max monochrome
1997
nin_gameboyl
CPU - Need Info RAM - 8kB
4 channels: 2 square wave, 1 wave table, 1 noise
160x144 monochrome, max monochrome
1998
nin_gameboyc
CPU - Sharp LR35902 core @4.19/8.38MHz RAM - 32kB
4 channels: 2 square wave, 1 wave table, 1 noise
160x144 in 2000 colors, max 2000 colors
2001
nin_gameboya
CPU - Need Info RAM - 32kB
Dual 8-bit Stereo DAC + GameBoy channels
240x160 in 512 out of 32k colors, max 512 out of 32k colors
2003
nin_gameboyasp
CPU - Need Info RAM - 32kB
Dual 8-bit Stereo DAC + GameBoy channels
240x160 in 512 out of 32k colors, max 512 out of 32k colors
1999
nin_pokemon_mini
CPU - S1C88 8-bit microcontroller @4MHz RAM - 4kB
4-bit integrated sound
240x160 in 512 out of 32k colors, max 512 out of 32k colors
Nintendo 64 / GameCube
1996
nin_64
CPU - NEC VR4300 @93.75MHz (64-bit) RAM - 4MB
16-bit 44.1/48kHz stereo
320x480 interlaced, max 24 bits per pixel color
2001
nin_gamecube
CPU - IBM PowerPC 750CXe Gekko @485MHz (32-bit) RAM - 24MB
Analog Stereo (Dolby Prologic II)
640x480 32bit color, max 32 bit color
2001
nin_panasonicq
CPU - IBM PowerPC 750CXe Gekko @485MHz (32-bit) RAM - 24MB
Analog Stereo (Dolby Prologic II)
640x480 32 bit color, max 32 bit color
PC-50x Programmable Game Console
1977
radiofin_3
CPU - General Instruments AY-3-8xxx (on cart)
, max Color
1982
shg_blackpoint
CPU - General Instruments AY-3-8xxx (on cart) RAM - none
, max Color
1978
radiofin_iv
CPU - General Instruments AY-3-8xxx (on cart)
, max Color
1981
acetronic_iv
CPU - General Instruments AY-3-8xxx (on cart) RAM - none
`, max Color
Radofin TV Games
1977
radofin_pong
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
, max black and white
1977
radiofin
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
, max black and white
1978
radofin_color
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
, max Color
1978
telesports_mini
CPU - General Instruments AY-3-8500 Ball & Paddle RAM - none
, max Color
Sega Game (SG)
1983
sega_sg1000
CPU - Z80 @3.58MHz
3 Square waves, 1 noise generator, 16 volume levels
256x192, max 16 Colors
1984
sega_sg1000_2
CPU - Z80 @3.58MHz
3 Square waves, 1 noise generator, 16 volume levels
256x192, max 16 Colors
Sega Master System
1985
sega_mark3
CPU - Z80 @3.58MHz
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1986
sega_master
CPU - Z80 @3.58MHz RAM - 8kB
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1990
sega_master2
CPU - Z80 @3.58MHz RAM - 8kB
PSG: 3 Square waves, 1 noise generator
256x192, max 32 Colors out of 64
1986
sega_master3
CPU - Z80 @3.58MHz RAM - 8kB
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1986
sega_masterc
CPU - Z80 @3.58MHz RAM - 8kB
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1990
sega_game_gear
CPU - Z80 @3.58MHz RAM - 8kB
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
160x144, max 32 colors out of 4096
Sega Genesis / Megadrive
1988
sega_megadrive
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1989
sega_genesis
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 64kB
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1990
sega_laseractive
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1990
sega_mega_eu
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1991
sega_g_teradrive
CPU - Intel 80286; Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1991
sega_genesis_cd
CPU - Motorola 68000 @12.5MHz; Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1991
sega_gen_cdx
CPU - Motorola 68000 @12.5MHz; Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1992
sega_wondermega
CPU - Motorola 68000 @12.5MHz; Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 72kB
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1993
sega_wondermega2
CPU - Motorola 68000 @12.5MHz; Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 72kB
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1993
sega_genesis2
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 64kB
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1993
sega_genesis2_cd
CPU - Motorola 68000 @12.5MHz; Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1993
sega_amstrad
CPU - Intel 80386; Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 1MB
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1995
sega_gen_nomad
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz RAM - 72kB RAM
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1998
sega_genesis3
CPU - Motorola 68000@7.6MHz; Z80 @3.58MHz
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
1970
sega_firecore
CPU - system-on-a-chip
Stereo sound
320x480 (Interlaced), max 61 colors out of 512
Sega Saturn
1986
sega_saturn_us
CPU - Zilog Z80 @3.58MHz
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1986
sega_saturn_jp
CPU - Zilog Z80 @3.58MHz
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
1986
sega_saturn_sk
CPU - Zilog Z80 @3.58MHz
PSG: 3 Square waves, 1 noise generator; OPL2 FM Synthesizer
256x192, max 32 Colors out of 64
Sega Dreamcast
1998
sega_dcast
CPU - Hitachi SH-4 @ 200 MHz RAM - 16MB
67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels
640x480, max 16.77M
1999
sega_dcast_kitty
CPU - Hitachi SH-4 @ 200 MHz RAM - 16MB
67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels
640x480, max 16.77M
1999
sega_dcast_ltd
CPU - Hitachi SH-4 @ 200 MHz RAM - 16MB
67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels
640x480, max 16.77M
2000
sega_dcast_bio
CPU - Hitachi SH-4 @ 200 MHz RAM - 16MB
67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels
640x480, max 16.77M
2000
sega_dcast_sport
CPU - Hitachi SH-4 @ 200 MHz RAM - 16MB
67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels
640x480, max 16.77M
TurboGrafx PC-Engine
1987
turbo_grafx16
CPU - HuC6280 @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1989
turbo_coregrafx
CPU - HuC6280A @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1989
turbo_shuttle
CPU - HuC6280 @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1989
turbo_supergrafx
CPU - HuC6280A @7.16 MHz RAM - 32 kB
6 PSG channels; 5-bit depth samples 7kHz
565x242, max 512 colors
1990
turbo_express
CPU - HuC6280 @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1992
turbo_duo
CPU - HuC6280 @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1993
turbo_pce_duo
CPU - HuC6280 @7.16 MHz RAM - 8 kB
PSG; 5-10 bit stereo PCM
565x242, max 482 colors out of 512
1994
turbo_pcfx
CPU - NEC V810 @21.475 MHz RAM - 2MB
16-bit stereo; 2x ADPCM channels; 6 5-bit Sample Channels
341x240, max 16.77M Colors
TV Spiel TV Games
1976
prinztronic_2000
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1976
apollo_2001
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1976
tvspiel
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1980
tvspielddr
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
1976
tvspiel_2004
CPU - General Instruments AY-3-8500 Ball & Paddle
, max black and white
Various 4th generation
1995
super_acan
CPU - Motorola 68000 @10.7386MHz RAM - 256kB SRAM
16-channel PCM
320x240, max 256 simultanuous
1995
neogeo
RAM - 256kB SRAM
16-channel PCM
320x240, max 256 simultanuous
Various Consoles
1976
fairchild_f
CPU - Fairchild F8 @1.79MHz RAM - 64 bytes
Single tone beeps
128x64, max 4 colors
1983
action_max
CPU - Intel 8048 @5.91MHz RAM - 6kB
1 Channel, 8 sounds
320x238 in 16 colors, max 16 colors
1983
view_master
CPU - Intel 8048 @5.91MHz RAM - 6kB
1 Channel, 8 sounds
320x238 in 16 colors, max 16 colors
1983
xavi_xport
CPU - Intel 8048 @5.91MHz RAM - 6kB
1 Channel, 8 sounds
320x238 in 16 colors, max 16 colors
Various 5th Generation
1996
apple_pippin
CPU - PowerPC 603 @ 66MHz RAM - 6kB
16-bit 44kHz
640x480, max 16-bit color